On Twitter and LinkedIn and Mastodon, I share curated articles I read, resources and tools about UX Design, User Research, UI and mobile design, HTML, CSS, the web industry, some process, some inspiration, etc. This is an archive of everything I shared this week. And some extra links that I decided to only share for the blog readers. Also, subscribe to the newsletter to get notified when those are published!
#Now – what I’m up to
This week, I went back to experimenting with stickers. I tried to create holographic stickers. I wanted 2 sheets: mental health stickers and plants. I printed on holographic vinyl (aka the paper is already holographic). The printing went okay. The cutting, not so much. Silhouette didn’t get the registration marks (due to holographic paper), the whole mental health ones went to the bin (expect for 2). Much dramatic video available here. I tried to force the marks by cheating: I reprinted them on white regular paper and put them on top of the holo paper. Still big nope. So, I ended up hand cutting the plants. Since my blade wasn’t deep enough, it didn’t cut through the whole thing anyway, so I was able to kind of save some plants.
Behind the scenes, I’m preparing some new content, and workshops. So, it’s not visible, but nice things will happen soon!
TL;DNR the one you should not miss
Life, the UXverse and Everything, a powerful article on how exhausting the UX industry is, due to constant gaslighting, people not respect us, lousy leadership, dysfunctional organizations, working without support, being constantly blocked from trying to achieve better outcomes
UX Cheat Sheet: Common sign-up patterns. An interesting analysis of the common UI patterns you can find in sign up forms. I really like the flows, it shows that something as “simple” as a sign up form is actually a lot of screens when you think about user interactions and different cases
An interesting article on gamification gone wrong, the very artificial concept of “streaks” in some apps (like duolingo), why it has a poor user experience, the psychology behind it.
A good introduction on how UX researchers ask questions. Happy to see that silence and mirroring is in here. Those are powerful tools, often under used, especially by juniors who are eager to ask a lot. Pause, wait, listen.
Good design is intentional. Great read on how some of our design and product decisions might “intentionally” harm some users, how to avoid it and to design with intentionality and stop failing to consider the long term consequences of our products
The interesting idea of “Conditional CSS”: there is no direct if/ statements is CSS, but you can use certain properties to get conditional results when needed (like mediaqueries, container queries, @\supports, flexbox wrapping, etc)
Attention, trust and GPT3 “Creating huge amounts of mediocre material is easier than ever before, If your work isn’t more useful or insightful or urgent than GPT can create in 12 seconds, don’t interrupt people with it.” that burns, but, it’s quite true
Year Of, Choose your own adventure a cute read on deciding what you year will be made of. Strangely the “Year of Accepting That Some People Dislike You And Maybe That’s Actually For The Best Because It Means That You’re Making Yourself Vulnerable And That’s Kind Of Brave If You Really Think About It” kind of resonates with me those days. I’ve spent too much time trying to be nice online, in a secret hope that people will like my work and content. But, I’m slowly coming to terms with the fact that not everyone will, and it’s fine. So, maybe the year of “Zero Fox Given” maybe, or the year of “This is my boundary, respect it or get out” would also be nice.
Margaret Scrinkl is a paper artists and stop motion animator, and I love her very colorful work
“Design is boring, everything looks the same, it’s the fault of Design Systems / UX / AI / Frameworks” (pick one or all of them). Or, maybe, designers need to stop getting “inspiration” from / stakeholders need to stop asking designers to copy the same site? Here is an example of sites that were all “inspired” by Linears
#From The Past
Pacman Dossier, a little nugget from the past, when some passionate people created very very niche web pages, using tables, with debatable design, but, it was all funny and wacky. Here is one of those
Useful tools and resources that will make your life easy
Interactive SVG Reference, a great place to learn more about SVGs, how they work, the mains parts of the spec, with interactive demos you can play with.
Sensible Futures: Some cards and frameworks to help your team brainstorm and facilitate better futures (more ethical for example) in organizations, but also to foresee complexity and potential issues.
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