👉🏻 Curated weekly UX, Design & Tech resources: health icons, user interviews, product design framework, UX team of one, survivor bias, service design, AI, disability, accessibility course, portfolio advice, SVG debugging, understanding privacy book, nice font, product design tools, accessible color scheme picker, a fun ghostwriter demo, fun street view pictures, chatGPT prompts, guest checkout, information architecture, etc.
Well written and well conducted interviews are the key for gathering useful and helpful information about our user needs, pain points and more. I created a set user interview and follow-up questions cards and a digital workshop board (Miro and Figma). Those tools make writing better interview guides easier. They also help experts plan and conduct user interviews more effectively.
👉🏻 Curated weekly UX, Design & Tech resources: UX industry mess, design is intentional, SVG reference, user interview questions, layoff advice, gamification, localiaation, Art Nouveau, 2023 UX conference list, life saving chickens, Figma autolayout, AI, decisions matrices, important dog dataviz, change maker cards, photos of people with disabilities, perception of terminology, pixelart tool, HTML5 form validation, conditional CSS, pacman, inspiration, etc.
👉🏻 Curated weekly UX, Design & Tech resources: UX frustration and delighters, icons guide, a guide to dataviz, restaurant menu & inclusive design biases, paper craft, some stable diffusion and AI brand generator tests, state of mobile UX, a book on keyboards, nice fonts, using AIs as a designer, game accessibility, eCommerce categorization, a LOL verifier fun project, design events,beautiful density maps, Responsive Design course, etc
👉🏻 Curated weekly UX, Design & Tech resources: product strategy, natural language inputs, dataviz inspiration & tool, user onboarding tips, design specs Figma plugin, 2022 CSS updates, PDF accessibility, game accessibility, gender WTF forms, inclusive product for trans people, AI and ethical issues,clock icons, beautiful typography, CSS media queries, car control UX, Fortnite fine for deceptive patterns, etc.
This is the second part of my 2022 year in review. Here, we will focus on the craft and creative part of the year. If you follow me on Twitter (or mastodon), you might have seen some of the things I created over the years. So we have: some pictures and a little bit of behind the scene process for my illustrations, holographic stickers, bottle stickers, postcards, DIY stickers, sticker cutting and paper plants and food, all the cool stuff in one place!
I followed the trend, and I prepared a little “year in review”. It was very long, so I split it into two articles. This article is about my professional year: my work, conferences, workshops, articles and the brand new shop where you can get templates and resources to save time in your daily UX research and design activities.
👉🏻 Curated weekly UX, Design & Tech resources: CSS mesh gradient, LinkedIn profile tips to get a design job, CSS style queries, we know what you did with Papyrus, paper box templates, esport misogynoir, AI vs human illustrator comparison, roombas recording people, cool CSS features, beautiful typography projects, social media captioning, keyboard ducks, text to excel formula, history maps, fun pixelart infinite scroll experiment, accessible ads, etc.
👉🏻 Curated weekly UX, Design & Tech resources: conscious design systems, brainstorming meeting, screen reader user interview, GPT and AI criticism and issues, accessible color palette, new things in WCAG 2.2, browser games and lofi music, accessibility usability testing checklist, beautiful dataviz of the observable universe, a collection of music and video AI generators, some AI generated images, etc.
👉🏻 Curated weekly UX, Design & Tech resources: terms of service didn’t read, asteroid launcher simulator, social media algorithms, content strategy, customer centricity book, note taking, selling UX research, framework to plan UX research, Japan’s websites, onion metrics, accessibility information architecture problems, performance cards, CSS large and small viewport units, accessibility impact of HTML elements, AI and future of design, project ideas, show people data, context matters, CSS positioning, metaverse, phrases from movies, patterns inspiration, etc.