Faking container queries in Figma, CSS loaders and car UI inspiration
On Twitter, LinkedIn, and Mastodon, I share curated articles I read, resources and tools about UX Design, User Research, UI and mobile design, HTML, CSS, the web industry, some processes, some inspiration, etc. This is an archive of everything I shared this week. And some extra links that I decided to only share for the blog readers. Also, subscribe to the newsletter to get notified when those are published!
Why not? Whatever your reason, NO is a complete sentence, and should be respected for the honest answer it is. But this is still a fun diagram of “reasons you say no” (I wish I could be that honest sometimes)
At the moment, I’m exploring with Figma, updating my documentation and course on responsive. I was already using and teaching variants, mix/max and auto layout to build “fake” responsive components you can swap. Christine’s article inspired me a new way to document this, I’m trying out the little color blocs to show the different intervals where this layout should be used.
Interesting articles that caught my attention
Why do so many modern games have tiny text? (8min) that’s an issue that comes again and again in a lot of games, it’s worse on local coop, for example, Tiny Tina Wonderlands makes it next to impossible to read any weapon description, subtitles are minuscule and so on. I’ve never understood why we could not have a setting to make the font bigger when needed
Being “Polite” Does Not Ensure Access (4min) People with disabilities should not have to “politely” request that businesses comply with a law that has been in effect for over three decades. Further, voluntary compliance is a myth.
The Surprising Origins of Our Obsession with Creativity (11min) the concept of creativity emerged in the postwar era as a way to address the alienation and conformity of white-collar work. Creativity was seen as a way to make work more humane and to restore a sense of individual vision and passion. All of this was embraced by businesses and organizations as a way, you guessed it, to boost innovation and productivity. Not what you expected, right?
Is AI better at picking and pairing fonts than you? (13min) AI tools can be a good starting point for non-designers and produce okay-ish safe font-pairing results for non-designers (for a blog for instance) but you don’t want to use them to pick fonts for branding decisions.
Curiosity cabinet: non-design/tech rabbit holes I enjoyed
Three ways to FIX a STOP LIGHT: road design is always fascinating to me. Some stop lights are broken. Even if every corner had a red-light camera, many people would still run red lights. It’s interesting to see different tools engineers can use to reduce or eliminate red-light running?
Inspiration: fun experiments, beautiful art, and great ideas
Rebrand a gallery of visual identity inspiration, filtered by industry
TimeGuessr: a game where you guess the right time and location of a historical photo.
WebGL Image Manipulation: a very cool exploration of image processing with GPU shaders in the browser, with details for each on how it works
Useful tools & resources
Auto Interfaces: a gallery of examples of car UIs and dashboards, you can filter by brand and categories.
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