UX, UI and Front-End ressources: tips for first time speakers, an accessibility test tool, forms and gender, advice for ecommerce checkout, CSS blurred borders, frictionless design, learning UX is broken, a color palette tool, complex CSS grids and also a CSS grid plan floor, loading animations, inclusive design and how tech provides platforms for hate , a nice book on typography, the Feminist Library’s new visual identity, the need to normalize Unicode strings, how to avoid terrible UX job descriptions and more.
UX, UI and Front-End ressources: diversity, being a women in design and tech companies, numerical inputs, user research without analytics, data in the cloud, React and accessibility, mobile UI trends, perceived performance, list of CSS features, better design feedback, resume advice and more.
Perceived performance and how to enhance user perception of speed in websites and mobile apps once you’ve already optimized every line of code. From human perception of speed to animations, loaders, skeleton screens, lazy loading, optimistic UIs and more, I give a few techniques and examples from real projects to help you build interfaces that feel fast.
Weekly dose of UX, UI and Front-End ressources: portfolio tips, UX and GDPR, building an accessible color palette, cognitive biases, illustrator global swatches, CSS animations Jumps, accessibility as design tool, demystifying accessibility, CSS Custom Properties, failing at accessibility, WebAIM million site accessibility analysis, stock photo generator, CSS selectors game, etc.
Color contrast is something really important in Design. It will help users read your text and get a clear understanding of your content. Color contrast and color accessibility scares a lot of designers too. Some are afraid that color accessibility will limit the color palette they will be allowed to use and so their creativity. Some people think that color accessibility is “only for people with some sort of color blindness disease” so it does not concern their target audience. …
UX, UI and Front-End ressources: creating a diverse open dataset for voice, relevancy of wireframes, history of LGBTQ+ design, accessibility audits tools, typography inspiration, promoting diversity, learning CSS, validate design decisions, the bad idea of recreating buttons with divs and JS, Interactive Typography cheatsheet, SVG & CSS micro-interactions, Grid layout cheat sheet, footer design, PWAs, CSS drawing basics, etc.
Stéphanie reworked her Portfolio and blog in 2018. I (Geoffrey) personally worked on the coding part, but also on the animation and micro-interaction part. And that’s what I want to write about today. Animation can be considered as part of a visual identity. Let’s go through the different little animations and their specificities. I want to share with you some tips, things I learnt before and practiced while creating those interactions, to inspire you.
Weekly UX, UI and Front-End ressources: UX and videogames, bad habits of UX designer, UX in the age of personalization, app onboarding, accessibility, regex cheat sheet, color scales generator, CSS grid layout and flexbox, introduction to WebBluetooth, WebAuthn guide, decision making, design systems handbook, Agile vs Design Sprints, etc.
You weekly dose of UX, UI and Front-End ressources: form design, pixel fox, design for data density, running research sessions, leveraging mental models, ineffectiveness of lonely icons, conversations about diversity, meetings about product design, design systems for mobile apps and desktop, CSS4 selectors, design tips, mobile design advice, learning HTML and CSS, etc.
Published on 10 February 2019 in Weekly Useful Links - Comments Off on Pixels of the Week – February 10, 2019
UX, UI and Front-End ressources: dynamic text overlay on images, designing complex tables, work effectively with designer/ engineers, UX portfolios, sticky positions in CSS, SVG text animations, SVG filters, Sketch plugins, thoughts on Jobs to be Done, beautiful happy 2019 interactive card, typography cheat sheet, life without Google (Fonts), becoming a design manager, etc.