Pixels of the Week

My weekly newsletter for designers, UXers, devs, and curious tech people. It’s packed with articles, resources, tools, inspiration, and the occasional spicy take. This is the archive, subscribe to get it in your inbox.

La Carte Blanche: A Project Definition Framework to Avoid Chaos

La Carte Blanche: A Project Definition Framework to Avoid Chaos

Full freedom, no direction, no constraints. Sounds like a dream. But for any project, it’s a trap. So I built a tool to fix that: a small card with 6 strategic questions to define your project before chaos kicks in.

Pixels of the Week – May 17, 2026

Pixels of the Week – May 17, 2026

This week we cover how to mitigate AI generated strong opinions presented by humans as insights and how to do inclusive research with vulnerable users. Also: the fun Fraude satyr website, some open source icons and  3D voxel scenes rendered to SVG.

Pixels of the Week – May 10, 2026

Pixels of the Week – May 10, 2026

This edition covers how output (generated by AI) isn’t design, AI fatigue in engineering, and skills for sustainable accessibility programs. Also: beautiful illustrations exploring the human psyche, a distraction-free writing tool, and 43 years of Apple Mac history in one dataviz.

Pixels of the Week – May 3, 2026

Pixels of the Week – May 3, 2026

This edition covers why UX strategy is an often skipped yet most needed step in a project and how AI tools risk replacing craft with convenience. Also: a fun cat that blocks you from doom scrolling and beautiful illustrations and embroidery inspiration.

Pixels of the Week – April 26, 2026

Pixels of the Week – April 26, 2026

This edition debunks 9 accessibility myths with data, and discuses the accessibility engineering problem. Plus: a Zelda Three.js browser game, a subway train jazz experiment, and making emojis screen reader accessible.

Pixels of the Week – April 19, 2026

Pixels of the Week – April 19, 2026

This week covers a wireframing with ASCII text tool, removing before adding as design principle, and how AI speeds up code but not projects. Also: a beautiful river-inspired font, some Wikipedia rabbit hole and a Figma find & replace in frames plugin.

Pixels of the Week – April 12, 2026

Pixels of the Week – April 12, 2026

This week we explore designing AI experiences that build trust, a new accessibility user journey mapping workshop, and research proving people using corporate BS are bad at their job. Also: a free open-source vector editor, linocut art, and why crochet is basically engineering.

Pixels of the Week – April 5, 2026

Pixels of the Week – April 5, 2026

This edition covers web accessibility getting worse, some Figma mockups design pattern implementation pitfalls, and native HTML not guaranteeing good UX. Also cute pastel kawaii art, a product design course, and a pocket second brain.

Pixels of the Week – March 29, 2026

Pixels of the Week – March 29, 2026

The week, we replace AI with humans and draw prompt answers, discover how AI hallucinations confuse shoppers and tourists and answer the question “can we educate accessibility overlay companies?”. Also enjoy the longest line of sight on earth, beautiful illustrations, and an adorable Ikea x Tiny Chef collab.

Pixels of the Week – March 22, 2026

Pixels of the Week – March 22, 2026

This edition focuses on accessibility in video games and motion sickness, durable design patterns for AI products and UX research insights on practical significance. Also: amazing apothecary-style products, fantasy art and dinosaur light painting.